Rome total war 2 all playable factions3/29/2024 ITALIANO Questa collezione raggruppa le mod che ritengo immancabili e che sarebbero dovute essere fin dall’inizio nel gioco base. To use a larger number, if you know how to use Pack File Manager, you can join the similar mods in a "all in one", example. When the collection was shorter, you could turn on all the mod at the same time, now that it has grown a lot, since it can be activated at most about 65 mod, you can still subscribe to all the mods but you have to make a choice about which activate when the game starts. If you enjoyed this work is pleasing your vote, thanks so much for the support. ![]() I spent a really long time to build this group and make sure that it was balanced, but this was very little compared to the work of modders that allow us to play and customize as we like.Īll the credits for the mods are of the respective authors for their commendable work. Now this collection also includes my mod Heavy Roman Navy & expansion with new formations, Heavy Greek Navy and Heavy Southern & Eastern Navy.įor further mods you can see my other collection VARIOUS Mods - the best improvements for ROME II. They have also been included in this collection because they are still the best of their kind, so each player can try them and then choose the one of its most liking. To preserve all the playable factions and customize the number of turns per year, download and follow the instructions on this page: (Updated-27-05-2014)-Patch-13Īlthough clearly not usable simultaneously as they affect on the same game parameters, in the categories of mod "User Interface" and "Units Icons" (Bullgod style or Normal style) I have included several mods that according to user preferences will have to be disabled when the game starts. ![]() ![]() To get the names of the new units added in other languages (Italian, German, Czech, French, Spanish, Russian, Polish and Turkish), see (UPC-ROM)-updated-07-05-2014 If any single mod is not to your liking you can uncheck it and activate only the rest of the package. They improve the base game so much that you will not want to use it more without them.įor easier identification of different types of mod, I put in succession: a group of mod which improves and increases the graphical aspects, a group that changes the social and economic dynamics, a group that adds new units to the Roman faction, a group that enhances military tactics and finally many other mods for other factions, mainly grouped by author. These mods make it possible to have many historical legions, lots of new types of units for many factions, better brightness and graphics, up to 41 units per army also in the campaign, new military tactics and social dynamics, and for those who had not yet accustomed to the cards vanilla style, with this pack you can have the Bullgod style.Īlthough it may seem many, I guarantee these mods haven’t been accumulated randomly, but they are the result of careful choices they cover the most various aspects of the game without constituting duplication or causing crashes, but complementing each other. ![]() ENGLISH This collection brings together the mod that I consider essential and that should have been from the beginning in the base game.Īll the mods are compatible with each other and can work together in last patch*, making it more complete and varied gaming experience.
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